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Title: |
Adobe Flash CS4 - Level 1 - ML |
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Delivery Method: |
Mentored Learning |
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Duration: |
2 Sessions |
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Overview: |
In this course, students will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe® Flash® CS4 application.
Covers both Mac and PC versions. |
| Who
Should Attend: |
To gain the most from this class, students should be familiar with the Windows environment (XP for ILT and Vista for online), be familiar with the web and its terminologies, have a basic frame of reference for graphic and design applications—identify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript™ and its role as a Flash programming language. |
| Pre-requisite(s): |
A basic understanding of the computer operating system you are using is recommended. |
| CPE
Information: |
CPE Credits:
0
hours
Course Level: Basic
Instructional Method: Group-live
Additional CPE Information |
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Outline: |
Lesson 1: Exploring the Adobe® Flash® CS4 Environment
Topic 1A: Define Flash
Explore the Flash CS4 Welcome Screen
Explore the Flash CS4 Interface
Explore and Customize the Panels in Flash CS4
Lesson 2: Manipulating Objects
Use the Selection Tools
Overview of Layers
Work with Interacting Objects
Transform Objects
Lesson 3: Understanding Vector and Bitmap Images
Vector Images and Bitmap Images
Work with Bitmap Images
Lesson 4: Working with Text
Overview of Text Fields and Attributes
Create Text Fields
Convert Text into Shapes
Lesson 5: Working with Symbols and Instances
Create a Symbol
Create a Symbol Instance
Lesson 6: Using Animation Basics to Create Animations
Create Animations with Frames and Keyframes
Work with Frames
Create a Motion Tween Animation
Create a Shape Tween Animation
Lesson 7: Working with Multiple Layers
Work with Multiple Layers
Create a Mask Layer
Lesson 8: Using ActionScript
Basics of ActionScript
ActionScript Elements |
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