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Title: Adobe Flash CS4 - Level 1 - ML
Delivery Method: Mentored Learning
Duration: 2 Sessions
Overview: In this course, students will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe® Flash® CS4 application.

Covers both Mac and PC versions.
Who Should Attend: To gain the most from this class, students should be familiar with the Windows environment (XP for ILT and Vista for online), be familiar with the web and its terminologies, have a basic frame of reference for graphic and design applications—identify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript™ and its role as a Flash programming language.
Pre-requisite(s): A basic understanding of the computer operating system you are using is recommended.
CPE Information: CPE Credits: 0 hours
Course Level: Basic
Instructional Method: Group-live
Additional CPE Information

Outline: Lesson 1: Exploring the Adobe® Flash® CS4 Environment
Topic 1A: Define Flash
Explore the Flash CS4 Welcome Screen
Explore the Flash CS4 Interface
Explore and Customize the Panels in Flash CS4

Lesson 2: Manipulating Objects
Use the Selection Tools
Overview of Layers
Work with Interacting Objects
Transform Objects

Lesson 3: Understanding Vector and Bitmap Images
Vector Images and Bitmap Images
Work with Bitmap Images

Lesson 4: Working with Text
Overview of Text Fields and Attributes
Create Text Fields
Convert Text into Shapes

Lesson 5: Working with Symbols and Instances
Create a Symbol
Create a Symbol Instance

Lesson 6: Using Animation Basics to Create Animations
Create Animations with Frames and Keyframes
Work with Frames
Create a Motion Tween Animation
Create a Shape Tween Animation

Lesson 7: Working with Multiple Layers
Work with Multiple Layers
Create a Mask Layer

Lesson 8: Using ActionScript
Basics of ActionScript
ActionScript Elements
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